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Game Description
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Additional Information on
The Missing Piece
-
This game is written for
submission to
Interactive Competition 2008.
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The game engine (I would call
it Game Engine V3) represents a vast improvement in GUI interface over all previous games
that I have written.
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Screenshot
The Title screen . . .

The Main Game screen . . .

Engage in battle with
the evil monsters . . .

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Version History
V1.15 (24 November 2008)
* Solve a major bug in using spell as identified by Lawrence. (How could
I miss that???)
V1.14 (25 Sept 2008)
* Correct bug on Complete %
V1.13 (13 Sept 2008)
* Bug fixed: Listen to wall in well.
* Larger Listbox for Use,pick,drop item dialog
V1.11,1.12 (11 Sept 2008)
* Add Image list to tab control.
* Add some tool tips
V1.10 (3 Sept 2008)
* Allow zoom in/zoom out on location description text box
V1.9 (10 July 2008)
* Restructure the database accessing structure
(Requirement of MDAC2.7 and above no longer necessary)
V1.8 (9 July 2008)
* Bug fixed:Examine short hand gun in inventory
* Bug fixed:Pick all items involved orb
* Bug fixed:Use spell not in battle routine.
* Bug fixed:High score arrangement bug 2nd place onwards.
* Improve: Load Game routine
* Add more events on usage of items and listen.
* Do Tips on all items in the game.
V1.7 (13 June 2008)
* Add Title screen info on Game Music
* Add more contents on SAY
V1.6 (8 June 2008)
* Correcting bugs relating to wand and seals
* Redo the completion screen
* Collect 2 more sound effects: joy,scream
V1.5 (6 June 2008)
* Adapt screen to various resoulution
Supported Resolution:
1024x768
1152x864
1280x600,1280x720,1280x768,1280x960,1280x1024
1440x900
* Allow Pickup All items at once.
V1.4 (31 May 2008)
* Upgrade battle routine descriptions
V1.3 (27 May 2008)
* Bug fixing
V1.2 (25 May 2008)
* Add more events for listen,smell
* Add new potion (Fennel greek seed)
* Fine tuning game difficulty
V1.1 (17 May 2008)
* Fine tuning game difficulty
* Debug display, high score, save/load game, battle routine
* Add trader event.
V1.0 (APRIL 2008)
First playable skeleton of sample game using V3.0 Adventure Engine [Back to top page] |
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